AI Insights · Timothy · July 2024
Top 5 Hack and Slash Apps on Android in Portugal for Q2 2024
Discover the performance of the top 5 hack and slash applications on the Android platform in Portugal during Q2 2024, including insights on downloads, revenue, and active users.
During the second quarter of 2024, the hack and slash genre on the Android platform in Portugal saw significant activity with notable performances from the top 5 applications. Here’s a detailed look at their performance based on data from Sensor Tower.
Solo Leveling:Arise by Netmarble had a strong start following its release in early May. The app generated approximately $7.8K in revenue during its first week, peaking at $14.2K in its second week before gradually declining to around $4.7K towards the end of June. Downloads followed a similar trend, starting high at over 20K in its first week and dropping to just a few hundred by the end of the quarter. Despite the decline in downloads, the weekly active users grew from 19.7K in early May to more than 21.7K by the end of June.
FAIRY TAIL: Fierce Fight from HONGKONG SKYMOONS INTERACTIVE CO., LIMITED showed moderate revenue gains, starting from $151 in early April and peaking at $462 by the end of the month. The revenue then fluctuated, ending at around $284 in late June. Downloads saw a sharp decline from 388 at the beginning of April to just 79 by the end of June. Weekly active users peaked at 1.1K in late April and stabilized at around 613 by the end of the quarter.
Devil May Cry: Peak of Combat published by nebulajoy, exhibited steady but modest revenue figures, starting at $151 in early April and ending with $31 by the end of June. Downloads remained relatively stable, averaging around 100 downloads per week with a slight peak of 125 in late May. Active users were consistent throughout the quarter, maintaining a steady range between 985 and 1.1K.
Otherworld Legends by ChillyRoom showed low revenue figures with a peak of $43 in mid-May. Downloads fluctuated, peaking at 163 in mid-May before decreasing to 83 by the end of the quarter. Weekly active users saw a gradual increase from 115 in early April to a high of 239 in mid-May before slightly declining to 166 by late June.
MARVEL Future Fight from Netmarble displayed the highest revenue among the top 5, with a notable peak of $2.6K in late April and a general decline to $596 by the end of June. Downloads were relatively low, peaking at 139 in early May. The app maintained a stable weekly active user base, averaging around 2.7K to 3.1K throughout the quarter.
For more detailed insights and further data, visit Sensor Tower.